FLUCTUATING AND SUBSEQUENT

Last updated: June 17, 2025, 03:06  |  Written by: Brian Armstrong

Fluctuating And Subsequent
Fluctuating And Subsequent

Virtual Spaces

Virtual Spaces: The metaverse merges virtual and augmented reality for socializing, working, and gaming. Market Growth: Expected to hit $800B by 2025, driven by tech giants’ investments.

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Brian Armstrong can be reached at [email protected].

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